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BoardGameGeek features information related to the board gaming hobby

    by Symphonic5

    Does any one know of a way to get the play mats from the play night kit(or is willing to sell me theirs)?

    by SoylentRed

    I start a new campaign tomorrow night... haven't decided my basic starting deck. I tend to like decks that interrupt - and if I recall - Basic 1 might lean more toward that play style with more traps etc?

    Thoughts from those of you with more play of both decks would be really appreciated!

    by Leeko

    I just noticed in the rule book it says that a figure can only be affected by blast once per attack. Does that mean when a hero using both his actions to attack and rolls enough surges to do blast both times, the 2nd blast wouldn't affect my monsters? I have been playing it that it could do damage to them and he would wipe out an entire monster group almost from me grouping my guys together.

    I know I've been creating a lot of topics lately, but I recently just got back into Descent, so I got all these questions I am unsure of.

    by VaeVictis666

    Or do I have to go proxy hunting? And if so can anyone steer me into the right direction, say a list posted somewhere here that I couldn't find?

    by Sly de Moya


    This is my 1st time on Posting questions on

    A Pleasure to meet you all

    1) Can Any hero be used on Any Expansion of Descent, and crossover to use on other expansion it their respective gear.??

    2) Does anyone have new updates, pdfs about Sea of blood and Road to Legend conversions to 2nds Edition??

    Thank you sincerely

    Silvestre (Sly) de Moya

    by tlee33

    I'm planning to finally get Descent 2.0. I want to spend $100 for free shipping so wanted to add a couple more items along with it. I was planning to get the oath and the crown (hero and monster) expansions because they seemed like the best bet to add more monsters and heroes. I figured I didn't need a big box expansion, since I'll probably play the first campaign for a bit first. Also, thinking about an extra dice pack. Is it helpful to have another set? So...bad idea? Other better options? Or good idea?

    by xFWx_FIREBIRD

    Sorry if this is a repeat thread! I skimmed briefly and couldn't find anything...

    So I've played a small amount of Descent so far, and I'm curious about what the different kinds of expansions add in terms of whether it adds variety or if it adds all new content/stuff to the game (and just to clarify: I'm not simply talking about components added since I can easily see those on each page). I never played, and do not own 1st Edition to give you more context. So do these add variety and/or add new content/stuff to the game? And if you're feeling super generous, if it adds something new, what is it?

    Big Box Expansions:

    Small Box Expansions:

    Heroes and Monsters Expansions:

    Lieutenant Pack Expansions:

    by Kyur


    Dear devilish Overlords,

    simple question: which Lieutenant is the best ? Detailed reasons are welcome.

    Multiple answers are possible.

    by Ragemundo

    Hi guys!

    I have all 3 D&DAS games (Legend of Drizzt/Castle Ravenloft/Wrath of Ashardalon). Very interested in bringing the Drizzt characters to Descent. So I did some research ninja and I saw a pdf detailing on how to create custom characters.

    I was wondering if anyone has converted Drizzt or any of the D&DAS heroes into the Descent system. Please let me know thanks!

    by brightonsonic

    ok so I was thinking for long time I should get playing descent 2.0 and was hoping that some one else in my group might pick it up. well they didn't so I got this little lot...

    Descent 2.0 base set

    Labyrinth Of Ruin
    Lair Of The Wyrm

    Crown Of Destiny Hero And Monster Collection

    Lieutenant Pack's
    Gargan Mirklace
    Merick Farrow
    Eliza Farrow
    Bol'goreth the Troll

    oh and the dice Pack...

    I am obviously reading the rule book and making sure that I know how the game works inside out before I sit down and play this with my friends on Saturday for 9-11 hours.

    My problem is this I am a little overwhelmed by the amount of stuff I have I am going to play just the base game quests, but what do I add from all the extra stuff i'm thinking obviously let the hero's have access to all the character options. but what else do I add

    all so I am a little confused about the lieutenant packs apart from adding a mini in place of a token and the extra deck for the OL, why did I buy so many can I use the lieutenant mini/cards in other missions they are not actually in.

    A little help form experienced OL would be great thanks....

    by pincher

    From what I remember hearing, the original 1st edition of Descent was a re-do or re-theme of the Doom board game. Now that Descent has had the 2nd edition makeover/streamlining process applied to it, does anyone think there will be a chance the scifi original will reappear? Also, as FFG no longer has the rights to the doom franchise (I'm guessing) what IP would fit a new version? I'm thinking Mass Effect or at a strech X-Com (seeing as FFG are pushing out another X-Com game very soon). FFG gets enough of my money at the moment, maybe I shouldn't give them ideas

    by ShineSpark

    I like many was super stoked when I heard about 2e, I'd played a lot of 1e and from all the stuff I'd read and after playing some of the other games FFG put out between the two I had high hopes for some improvements. I got what I wanted... mostly.

    For me RtL turned a game that was already an amazingly fun dungeon crawl into one of the most intense, epic, and exciting adventures I'd ever experienced in any medium. I must admit I've never been able to complete RtL and my good experience mostly stems from a single campaign (which I hope to some day complete) in which we played over 70 hours over the course of 2 weekends. It was awesome.

    Anyway I think 2e is awesome in so many ways and it plays so much faster and I find the rules to be much easier to handle. Classes and skills are super interesting and all around I might argue that 2e is better than 1e, it almost has RtL beat.

    Except for that super lame map. I was super disappointed with the map on the back of the quest guide, coupled with the lack of an overarching plot I just feel super unsatisfied in between games. I really miss having such a large map to navigate and taking several turns to move over the mountains to a legendary area or seeking out the heroes of yore. I miss racing the heroes to the sun stone only to meet them and have a showdown with my lieutenant. Ambushes and random encounters were awesome! We almost always forget to do travel cards in 2e cause most of the time they just feel like a waste of time and don't have that much impact.

    Of course I can still play RtL with my original stuff but when I go back to 1e I keep feeling like there's a lot in 2e that would make the game play much better.

    I also miss big ol' treasure decks I really liked that there were so many treasure cards you almost couldn't hold them all in one hand.

    Does anyone else feel that 2e is so close to scratching the itch for grand adventure but it's just slightly off to the left making you itch even more?

    Is Rtl something that others would also love to see get the 2e treatment or are most people satisfied with what they get from 2e as is? If FFG decided to do Rtl would it be a day 1 purchase for any of you?

    as a side question, I've only got the first expansion. I've been very temped to 'catch up' and purchase all the stuff I missed since that expansion in the hopes of turning the game in to something grander than it already is. Would the other expansions do much to help me?

    by burningecho

    I'm trying to find something that would help me keep track of monster HP mostly, instead of fiddling with tokens. It's a bonus if the app has a way of easily looking at hero stats or even keep track of their hp and fatigue. I've found a couple of DM apps that might fit the bill, but I thought I would ask here first.

    I have an Android tablet and an iPhone. I'd prefer to use the tablet, but all suggestions are appreciated.

    by DuelistofAges

    The figures in this game cry out to be painted.
    However I have no idea where even to start, (or with the cost of paints if its worth it) much less which paint to buy, much much less how to do it right.

    If anyone would be so kind as to share any recommendations, tips, tricks, preferences, opinions, I would be much obliged, thank you.

    Also please use this post (I don't even know what you would call this)
    to talk about any mini painting story(ies) you may or may not have, again thank you.

    by relequestual

    Can anyone link me to / make a list of the quest names and rewards for LoR please?

    I've scanned in the first 3 quests in the quest guide, but haven't been able to scan the rest yet. Obviously for personal use =] Playing a game by forum on here.

    Thanks in advance

    by TheOriginalJwoo

    I am a huge fan of HeroQuest so I figured I might get into this game instead of tracking down such an old game, BUT I have TONS of questions:

    *How does this differ from HeroQuest?

    *Is it obviously superior?

    *How good is just the base game? Are expansion helpful?

    *What are the two expansions that add the most/are the best?

    Thank you fellow BGGers?

    by APaulV

    Hi - here is our small problem:

    We started our campaign and did the intro quest (the one before "a fat goblin"); immediately after that our OL played the rumor card "what's yours is mine" thus starting the quest (if we all understood right); we finished that quest and the heroes won, but besides the quest reward the book states we should immediately play the card "at the forge"; so are we supposed to jump into this quest now? and if so, since it is marked as "second act card", does the OL use second act monsters?

    OR did we get everything wrong and we weren't even required to play the quest "what's yours is mine", this being just an option for us and not a must?; anyway whats done is done, but i would like to know how to proceed from here on.


    by APaulV

    Well sry to be coming back to what im sure are BASIC question, but...

    Our group has got Descent 2nd ed with 4 expansions, but no lieutenants. This being said, our OL got his basic deck, 3 rumor cards and all of about 100 or so cards he can buy via exp; oh and a lot more monsters to choose from ofc . Still he thinks he is getting a bit of a short end of the stick for some reason. Should he get anything else?

    by runescience

    Atrocious line at gen con ffg booth. I wanted to get the pod for decent co-op but I don't think I'll be able to because the amount of time online will be ridiculous. Shame shame.

    If any of you happen to get an extra one please geek mail me

    by HarryCanyon

    I own all expansions but am going to play my first game with the base game campaign. Will it make it too easy to have everything from future expansions mixed such as heroes, overlord cards, classes and equipment? The future expansions say you can mix but wasn't sure about balance.

    by Budapest

    I'll be playing the game night kit version (co-op) of Descent this weekend. I have the base game only. I thought I'd pick up some other heroes. Which Heroes/Monsters expansion should I get?

    by tlee33

    People have always asked which lieutenant to get, which is your favorite, which one is coolest, which one has the best stats, etc. So I just though I'd put a poll together to see what everyone thinks of each lieutenant pack to help out.


    by rafal100

    So Imperial Assult will have rules for 2 person tactical skirmish.
    What do you think, will such rules forr Descent be released?

    by zwara81

    As far as know, there was no new descent stuff in the star wars inflight report.

    Did anybody catch some news or rumors?

    by HarryCanyon

    There are a lot of threads talking about how the overlord is too powerful or that the heroes are too powerful but I was wondering if these issues have been addressed now that many expansions have been released. Of course there are many factors that could lead to imbalance but generally speaking, is the game becoming more well rounded as more expansions are added with the overlord vs the heroes or has it stayed the same or gotten worse?

    by jgortner


    Now that Descent: Second Edition finally has cooperative support I would like to buy in. However, a search for "descent second edition" on CSI or otherwise generates a ton of results - wow!

    I believe much of what is out there I will not need but I wanted to write and get a better understanding of what is out there.

    - The Base Game
    Obviously I need this

    - The Cooperative Expansion: Descent Second Edition: Forgotten Souls
    I believe this is the only cooperative expansion available right now that I can purchase. And I believe it only references / uses resources from the base game.

    - Lieutenant Packs
    Am I correct in saying this is only used for non-cooperative game play as the cooperative expansion pack story / game play does not reference any of these.

    - Other content expansions
    Like Trollfens, Oath of the Outcast, Lair of the Wyrm, etc. Again since the cooperative adventure cards and story do not use these resources I will not need them.

    I am guessing that eventually cooperative adventures will start to use other game components from expansions and will list them as pre-requisites.

    Any information on this front would be great! Thanks.

    by achasteen

    I was going to ask for the $40 Shadow of Nerekhal expansion this Christmas.

    My son loves Star Wars, but we also have had great times playing Descent together.

    Episode 7 hysteria is on the horizon and I'm gonna feel like I killed a cute Ewok if I don't get Imperial Assault. Someone needs to give me the skinny on this?

    How do the number of missions compare?

    The original Descent campaign I think had 20 quests? Imperial Assault has maybe 30 with side missions tailored towards specific characters? Very cool. How many quests does Shadow of Nerekhal have?

    What about the quality of gameplay and balanced level design - Imperial Assault vs. Shadows of Nerekhal?

    It feels like a silly question, but could the Shadows of Nerekhal story be more engaging and entertaining than a Star Wars themed story?

    Finally, a simple question, where does the Imperual Assault price tag fall? Hopefully no more than $80...

    Thanks for your responses.

    by zolrac01

    Hi everyone, was starting a campaign with my wife and son and wanted to get your opinions on something. I've read about all the cheese tactics and repetitiveness of the overlord picking the same type of monsters to be the most effective when choosing open groups.

    If I limited the open group selection to once per campaign until they were all chosen, would that severely handicap the overlord? I own base Descent, conversion kit with all D1E monsters, and am waiting for Trollfens and LotW to arrive. Thanks all!

    by Magallian

    First of all : great community for the Descent boardgaming! Useful forums and downloadable files! Big thanks to all contributing members!

    Never thought of actually considering painting and airbrushing miniatures for one of my boardgames, but after seeing all the great paintjobs some players did on the Descent miniatures (blaming for that too..), I have decided to go and increase our Descent experience.

    So painting miniatures is one side of the story. The other side is what is missing in the whole picture. Like replacing cardboard tokens for miniature chests, barrels, townsfolk. And let's not forget miniatures for familiars.

    There is not much of this to find via Google. We have townsfolk and familiars at, and some dungeon accessoires too. However I came across Dungeon Details from CastleKits :

    Quite a number of dungeon details useful to increase our overall Descent experience. After ordering these and exchanging E-mail with Castlekits, the question was raised what else as dungeon details would be useful, but isn't currently available.

    Now friends and I have not completed our first base campaign yet. And I have not looked into the recently acquired expansions, so I do not know if there is certain craftable dungeon furniture missing. Dungeon objects which are currently represented by a cardboard token. Any suggestions from more experienced Descent-players?

    by Wuyley

    Finally had some time to crack open my Manor of Ravens box. Unfortunately I will not be showing Skarn the LT pack as well because it was not available for whatever reason.

    Random question, has the mini expansions only came with 3 tile sheets or just this one? I don't recall. Anyway, enjoy









    Bounty Hunter












    Misc Cards


    by Pooter1998

    I was thinking of buying Descent just to play with one other person, is it fun? and would you recommended it? We were mainly thinking of campaign play.

    by Mistborn

    Are the stand alone coop packs that are coming out now exactly the same as the ones included in the game night kits, nothing extra?

    Thanks in advance.

    by Sly master9

    I plan on getting this game at Essen this year. I want to buy a lieutenant pack to go along with it. I have a few questions about them. (I tried finding threads answering these specific questions, but I could not find any)

    If I do not plan on getting any other expansions, which one will be used in the first campaign the most?

    I read about the lieutenant decks, they sound like a very fun addition to the game, but I also read that a lot of them cannot be used in the 'base campaign' (Shadow Rune right?) Is that true?

    If so, would I need (or would you advise me) to get two lieutenants? One to use for it's deck, and the other because it's figure will be used the most in the Shadow Rune Campaign?

    Thanks in advance!

    by Pooter1998

    I am playing the game with someone who has very little understanding of English. I plan on buying the game in Czech but I was thinking of buying the Lieutenant packs in English JUST for the figure, not using any of the extra cards, is it worth it?

    by The Sacred Voice

    I'm talking specifically about the shop deck rather than anything else because I've played quite a bit of Arkham Horror where we just shuffle all the expansions together and so the decks can get a bit streaky and weird or you can draw loads of utility items in a row. Is the balance of items such that you'll still get reasonable draw options with lots of expansions thrown in? Does this effect apply to any other decks (only the shop deck really sprang to mind but there might be others I haven't thought about)

    by Jjiinx

    Our group just finished Death on the Wing recently in our campaign and it seems that the heros are scaling in power MUCH faster than the overlord. We're ready to do the Interlude, but we're a little concerned at how easy the game is getting for the Heros.

    We've only lost one encounter so far and Death on the Wing E2 was by far the easiest victory, we were able to kill the 2 elementals and Belthir on the first turn before the overlord was able to do a single thing.

    Our classes are Bard, Hexer, Thief, and Shadow Walker.

    I can give more information if it's required, I'd really like to find out what's causing our insane power creep, I'm starting to feel bad for the overlord and I have the most fun when an encounter is close or difficult.

    We're playing with all expansions (excluding lieutenants and still waiting on manor of ravens shipping). We decided since the overlord is so underpowered in our game that we'd allow him to rebuild his 15 card overlord deck with his choice of cards between Basic and Basic II (we're hoping this helps him). We're also not playing with rumors, I don't know how much of a difference that makes for the Overlord.

    by Spendrik

    I'm trying to think of other examples of board games with a 1 vs X structure, where X is the number of asymmetrical roles playing cooperatively.

    In essence, a group of fellas teaming up against a GM, or big bad.

    The other one I could think of that's close to this was Descent ... are there any other candidates, O BGG hive mind?

    by JBTheChamp

    Is the multiple paths around the dungeon and to the final objective. The party could split up and explore different paths, take risks and re join once they had found the objective. It made for excellent gameplay and avoided the feeling of following the yellow brick road that so many other dungeon crawlers suffer from.
    So, the question is, does Descent offer the same variation in dungeon layout or is it simply a matter of the whole party following each other down a single path ?
    Thanks, I am looking for a dungeons crawler and this looks to be the one to buy

    by heislegend

    Hi guys,

    A group of friends and I finally picked descent after deciding we wanted to try some type of complex board game. (drinking adventures)\

    Anyways, was curious if it's possible for us to swap out who plays the overlord every quest? We'd each have our hero character and then roll to see who randomly plays the overlord (you can't be picked twice until everybody has gone once). We'd give whoever was playing overlord each quest's hero the appropriate XP. This allows us all to feel like we are overall on the same team, but give everybody a change of pace every so often.

    It seems like this would work but I haven't actually played through any campaign yet so I don't know if there is something I'm missing that would be messed up in the long run?


    by saxon1974

    Is there one anywhere? I'm curious where the various cities and locations are from the different releases exist in the world.

    by Jjiinx

    I'm just wondering this simple question, since the overlord keeps all cards in his hand between encounters and doesn't have a maximum hand size is it a generally common tactic to not play any cards in encounter 1 and waiting till encounter 2 before you play them?

    This seems like the best way to win as overlord, so is this the intended way to play him?

    by ryno80

    Personally, when it comes to a game like this with as much setup time as it takes for the overlord, I like to either not have my players come to the table until I'm nearly ready or give them something to do or play with.

    People may tend to judge a game negatively if it has a long setup time and start to check out pretty easily (ADD?)

    This is why I (shameless plug) made and maintain my class selection guides, available here: For those that may have used this guide I was wondering, how did it go? And any feedback for improvement?

    I would love to know what other methods or tools are typically used for archetype/class/hero selection?

    by Cador83


    i want to play this with my wife! but she is no gamer, so at least the game has to be coop.

    my question is how much fun/challenge do i loose when i play the OL AND the heroes.

    is the OL doing really unexpecting things to the heroes ?

    i know that there is a d6 mod to auto AI the OL, but i think it woulb be easier if i play it with the goal to make it as hard for the heroes as possible...

    so is there any hidden action that would make it impossible to play both? (i mean like poker, where it is not possible to play against yourself )

    by Unclechawie

    For those of you who liked my previous campaign tracker found here:
    I've retooled and updated it with all the newest information including Manor of Ravens. I am however missing 3 cards from the Skarn Agent deck. If anyone has Skarn, could you please list the names of the cards in his plot deck. Once I finish that I will be posting the new tracker for everyone to enjoy. Thanks so much for the help.

    by Wallack

    Hi lads.

    I'm planning in adding some custom items to add more variety to the game.

    The thing is, I found sites to print custom cards of the same size of the big cards, but none for the small cards which I think is around 1.6 x 2.5 inches or 4.1 x 6.3 cm.

    Does anyone have had any experience printing custom cards for their campaigns? If so, I would appreciate any advice.


    by petercox

    So, I'm thinking of getting this. Why? Because I love a game that has a strong story arc.

    I've heard a lot of comments though: this is really a tactical miniatures combat game, with a little bit of story veneer.

    Is that true or not? I guess to some extent the fact that you keep your weapons and experience etc gives the game a narrative arc as you follow your character.

    But I guess my question is: is the story compelling? Engaging? Interesting? Or is it really about having a fight? At the end of a session are you keen to see what happens next?

    by WonderSlug

    So, Skarn is the tallest miniature released to date for second edition. I wanted to show him next to the two hero miniatures from Manor of Ravens to show the scale. He's a very impressive figure, for sure. Great level of detail.

    by reidmchap

    Hi I'm a long time descent player but I haven't gotten around to keeping up with he expansions since Lair of the Wyrm. I'm getting back into the game and I was wondering which expansions the community felt added the most, were the best balanced, etc. I do intend to pick them all up eventually.

    I have Descent 2, Lair of the Wyrm, All Descent 1 expansions and the conversion kit

    I can't find the co-op expansion (and am disappointed by its inability to use any of the monsters from my massive collection)

    I don't really have any interest in the overlord kits or the hero and monster kits

    by johnboyjr

    Or do you just get the one? Seems like I woukd get board replaying the same campaign

    by Artaterxes

    Hi everyone,

    I have played a lot of Descent with four heroes, but I am getting slaughtered in a 2-hero campaign. Just the core set. No conversion kit or expansions.

    I tried Act I with Syndrael (Knight) and Widow Tarha (Necromancer) and lost every quest. Then I tried Act II with Avric Albright (Disciple) and Leoric of the Book (Runemaster) with XP converted from my previous heroes and still lost.

    Avric had Prayer of Healing, Cleansing Touch, Divine Fury, Elm Greatbow, and Ring of Power. He even found the Grinding Axe. Leoric had Runic Knowledge, Exploding Rune, and the skills that let him add a surge for free and recover more stamina with surges. He also had Sunburst and Demonhide Leather.

    AND, I even used a house rule in Act II whereby standing up after a KO costs only one action. Still we got destroyed.

    Has anyone else experienced this? Is it unusual for both of those groups to lose so much?