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- 07/31/15--15:14: _Thread: Descent: Jo...
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by saxguy007So I already invested in a game system with positional tactics and figurines with certain special powers (based on what you decide to come to the party with), using a square-based movement and ranged targeting system.
What tactical/decisional elements does Descent offer that would make it stand out from heroclix variants? (especially if Descent for me would be one adventurer plus me as the likely overlord). Is Descent a richer game at the expense of not having the the massive flexibility of clix teams?
This may seem like a a silly question, but $80 (or close to it) would be riding on the answer.
Thanks for any advice!
I own the base game and the 2 big expansions (Descent: Journeys in the Dark (Second Edition) – Labyrinth of Ruin and Descent: Journeys in the Dark (Second Edition) – Shadow of Nerekhall). I am thinking of making a foam core storage and I was wondering if everything would fit in the base box? Or should I use the expansion box for cards/dice and the base box for miniatures?
What do you guys recommend?
I would prefer to use the original game box and foam storages because I don't have access to Plano-like boxes (I see them mentioned a lot. I do I have tokens in a pill-like box) and I don't want something too large to be "portable".
by percepterI have updated the minis I use as proxies for the familiars.
Reanimate - Reaper Bones Skeleton Warrior
Wolf - Reaper Bones Animal Companion
Skye - Reaper Bones Animal Companion
Pico - Reaper Bones Familiar
Summoned Stones - Hand Sculpted Milliput
The Shadow Soul needs no proxy. Need to get one for the Raven Flock. Not sure what I will use for Brightblaze.
by starburstqI have the base set and love it. I'm looking into the bigger box expansions and curious what everyone thinks of them:
by borsookI'm trying to separate my base game from the expansions and I have a little problem, nowhere can I find info how many 5 damage tokens there are , only the total number of damage tokens (1s and 5s)... does anyone know?
by whipkoFFG didnt get to preview the last hero in Bonds of the Wild this round.
Anyone who got it from GENCON care to share with us her changes?
by SoldierI'm not a developer, but I will throw this out there:
I would love to see someone develop an app that facilitates Co-Op play. I am at the stage in life where most of my plays in the future will be solo co-op sessions. One determent to this is set up and juggling all the different components. It would be awesome if a tablet based app were developed that would allow the co-op modules to be played with minimum use of fiddly components (health, fatigue, loot track, etc.)
Just throwing it out there. I would be more than willing to pay for it.
by BillyBabelI've been looking at this from the OL's perspective and crown seems like the clear winner. Giants seem to be better than trolls. Trolls requiring a successful back swing stat test in order to stun, and giants just getting the ability and also giants have a black die compared to a grey die. Lava beatles seem to beat out manticores for damage having 4 of them in a 5 player game, and them potentially getting blast as opposed to potential poison and pierce. Ogres seem abysmal being a 2 monster group in a 5 player game where one has a blue and a yellow die? Also they only have a grey die which won't let them survive long enough for only the master's flesh monger ability to even make a difference. Where as chaos beasts with sorcery and the player's dice seems to have a much more competitive attack for all monsters in the group.
I haven't looked too closely at the heroes though, do Visions' heroes beat out CoD's at all? Anyone care to add anything that I've missed that might sway me?
by percepterI have proxies for all of the familiars that need them. But I just got Bonds of the Wild, and I am having trouble finding something suitable to use as a Brightblaze proxy. Any ideas? Please post links.
by neo.colpaertIs there a possibility to add a 5th hero to the game (and in the co-op expansions as well)?
by bigGuyNgmI plan to buy Descent 2nd edition. I have 1st edition, so conversion kit is a no-brainer. What other expansions has the best content/money ratio?
I know this question was asked few times before, but there were new releases... Also, I have 1st edition, so a lot of heroes/monsters.
by percepterI like how the undead are getting some love. I may have to make some quests that are strictly undead themed.
Lady Eliza Farrow
Sir ALric Farrow
This should have been made a long time ago.
I don't know why I didn't come up with this idea earlier.
So now, probably more for fun than for utility, I give you various symbols that you can use in your post if you want them to look super cool.
Just remember to use this syntax
[ImageID=ID original inline]
or copy it form a quotation of this post.
Have fun :-)
by Misha99Is it possible to buy the 6 figs that came in Dungeonquest 3rd ed, in one of the innumerable Descent expansions?
by dyeyk2000I like the loot and skill system of Descent. I like the breadth of weapons and customization you can do over the course of a campaign. This applies to its skill and class customization system as well.
However, I don't have time to play a whole campaign, and was hoping to get the same experience from a single play session instead.
Of course I know that achieving exactly the same experience over a shorter session would be impossible. What am I looking for is hopefully a game that allows me to pick up a couple of loot over a single session (randomly in each playthrough), and then end up with an improved unique character by the end of the session. Rinse and repeat. Think Diablo/Diablo 2.
Is there a good game out there that does a reasonably good job of getting this same feel? Doesn't have to be a dungeon crawl.
by ClericIDGreetings all,
I have been looking at Descent for years on and off. Constantly ummming and ahhing about whether or not to take the plunge. Knowing full well that I would enjoy the game I was hesitant to get it as I do tend to have completionist tendencies. Also I was hesitant as I thought that the rules may be a bit advanced and would be difficult to play with family.
But I went to a game meet the other day and sat down to play Descent. Played the introduction encounter and was straightaway taken with the simple rules of the game, game play and the potential for the campaign.
I was sold. I played a couple more encounters in a campaign setting and walked away buying it that night naturally.
I introduced my partner to it, myself playing as the Overlord, and she loved it. But she took one look at me after the first quest and said she wants her normal role back - Overlord. We still break out HeroQuest and play with the kids and she is always Zargon/Morcar - she likes the power.
So the thing I question is with all the expansions and H&M add ons, what is the best way to go about purchasing and playing these? there is a lot to take in and it seems a bit overwhelming to look at in one hit.
So should I go in chronological order for the expansions? H&M as I see fit?
Is it worth adding in the extra monster, overlord, treasure, and item cards to the decks straight away? Or should they stay with their respective expansions only?
Thanks team for any guidance in this.
by pilum2008I bought the compendium of the 1st edition.
How to adapt this to the 2nd edition ?
by nexbotHey everyone, I'm about to play this for the first time with some friends.
I'll be playing the Overlord, am a gamer, and have played other "tactical" games in the past (i.e. Arcadia Quest, Dungeon Command, and others). However, I realize that Descent is it's own beast and want to play as close to the rules as possible the first time through.
What are some easily overlooked rules for new players?
by TrentLI find I just don't have the time to create adventures to run campaigns anymore and I want to get my kids into the idea of campaigns... Descent takes away the RP ... leaves the crunchy fighting part ... awesome.
I'm wondering what it takes to make a successful party I'll playing the OL ... but the family (wife + 11 & 9 year old daughters) I will not be looking to "Win" as much as "Make it hard for them but not impossible" (Much like a DM ... I want them to have fun ... not get frustrated) as they gain in power and steam roll me then I"ll play harder.
That being said they are ALL going to want to play girls which I hear the Crusade of the Forgotten is the way to go.
My question is ... can you build successful parties with all ranged types (Mages / Archers etc) or all agile dodgey types? Or is it best to build a party around D&D parties ... a up front damage taker, some sort of damage dealer, and some sort of magey type (I don't think this game has clerics / healers does it?)
Advice would be great ... especially if it comes with a heroes and monsters or something that has a good example of a female hero who can fill the role
by TumisuA friend of mine recommended me to buy the Second Edition of Descent: Journeys in the Dark, and truth is that if I look at the rankings here on the BGG, it seems to be a good option. However, other people keep telling me that if I like this kind of game I should buy Imperial Assault, which ranking is even better. Obviously I won't buy both, because I don't have the money, so I could use a little help! :-)
Actually I Googled both games and I found this new poll about it, but since it seems to be very recent, I don't see many comments to help me make my choice:
by MagallianHi, Does someone happen to have a list of the quests available from the all expansions & H&M packages by accident?
I want to craft a short overview of the D2-collection for introduction to some new players. One of the things I want to mention is the amount of hero's, classes, monsters, lieutenants and quests!
by EokaelokiIs it worth it? I'm mainly playing with my girlfriend and we like co-op games. We both just started on our first board game with zombicide rue morgue.
Are the coop variants made by Ajak and Nerdook well made enough to make the purchase worth it? I mean we could play 1vs1 as well.. The next purchase would be Mage Knight, Descent could our the 3rd.
I really like the mechanics on descent and SWIA.(still waiting for ajak's coop variant haha) I love runebound gameplay too, after watching rahdo runthrough, I think I'll wait for the 3rd edition.
Those who have tried out the coop variants please give some advice!
by recon28501Hello All,
My friend and I are preparing to dive head first into this series. As we buy the expansions, we would like to pick up the lieutenants that match in the same order.
Is there an easy way to tell which lieutenant is included with each expansion. Likewise, are there any in the core set that we should get?
Thanks in advance!
by nexbotI've only gotten a chance to play the intro scenario with my group, so we didn't quite start the campaign yet. However, I couldn't help but notice that the bulk of the events in the Travel deck seem to bring misfortune on the heroes. Some of them seem downright annoying.
Are these cards necessary to a well balanced campaign?
They seem like they would annoy the players more than anything, particularly since it looks like a few quest paths require them to draw quite a few of these (I counted six spaces between the city and one example.)
by jphienI traded off 2nd edition along with my conversion kit. I have thought about reaquiring a 2nd edition for the co-op packs. I know only two (so far) are for the base game.
But I am curious, they have been releasing heroes and monsters from the 1st edition with new sculpts. Are their stats the same as the conversion kit?
Sorry if this has been asked before but 200 pages is a lot of browsing.
by TalmaduviI have been running a campaign with the base edition and things are going pretty well.
the problem is there are very few monsters in the base games and so the encounters tend to repeat themselves.
Since I play other fantasy war-games I have man miniatures that I could use and I would like to indroduce them ingame
the monster I would like to use (because I have similar models for)are:
Would this cause an unbalance in the game if I use new monsters while not using anything else from the expansions?
It would help increase diversity in battle but i would not want to skew things the OL way too much.
by borsookWell, the title says it all, maybe I'm looking for it wrong, but just can't find it.
by drjmcmillanHAs anyone tried the official co-op adventures with more than 4 players? I suppose you could add in more monsters per encounter and modify the doom track a bit.
Just interested to see if anyone has had a pop at it?