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Thread: Descent: Journeys in the Dark (Second Edition):: General:: Rest action- why not rule it to be second action

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by Lebatron

Played first time last night. What a blast! We used BGG to try and answer questions that came up while playing. Been reading a while today as well. One question that bugs me is why didn't the rules just suggest to always take the rest action second? If rest can't remove fatigue until after your actions are done then there seems to be zero point in taking a rest action first. So why do so? All it appears to created is unnecessary bookkeeping. The whole suggestion to put a token on your card to remind yourself to remove fatigue at the end of your turn is totally stupid it appears. Why not just save the rest action till last and instantly remove the fatigue tokens then? What am I missing?

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