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Thread: Descent: Journeys in the Dark (Second Edition):: General:: As overlord made heroes give up halfway through. What is wrong?

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by RomanLegion

So, we are doing the Labyrinth of Ruin campaign and I have Valyndra as a Lt. and just finished Honor Among Thieves with the heroes giving up/forfeiting (I am overlord) with 6 or 7 fatigue counts in my area. granted I had knocked out two heroes that turn and was on my way to probably taking out Corbin with an overlord card (end of turn if surround by 4 monsters test willpower, fail and a monster attacks, in this case a giant). (Laurel and Jaes were already down).

Setup, I had Giants as my open group with Guardians of the Hoard Lt. card having 4 threat tokens on it. I had also won the first encounter of the quest with the time limit and the heroes having a 50/50 chance and guessing the lock combination wrong.
Also using the basic II overlord deck and going warlord.

Is the Ruin campaign just a lot harder? or are the heroes just rolling really bad (one hero got three misses in encounter 2 to my single miss). or a bad composition? or are we playing wrong?

Group:
Jaes the Exile - Runemaster
Laurel of Bloodwood - Wildlander
Ulma Grimstone - Apothecary
Corbin - Champion

Side note, I am running two campaigns at the same time. This one I overlord other I am a mage so we were trying to keep some classes/heroes different so as not to keep a record of who had what skill/items.

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