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Thread: Descent: Journeys in the Dark (Second Edition):: General:: Just starting Descent

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by Joelist

Just got it and have been reading up on the forums and such. Probably the biggest gripe I've seen is the view that Knocked Out lacks true consequences beyond the immediate situation.

While I do wonder if that is a true issue, a thought that crossed my mind among the different solutions being proposed was "why not just assess -1 XP to a Hero who is Knocked Out in a Quest?". Basically it would mean that getting Knocked Out retards the progress of that Hero, and gives the OL motive to Knock Heroes out even if the Quest is lost. If you want to make it really Brutal make it -1 XP per Knockout and any deficit is resolved by the Hero losing already acquired up levels. Ot just make it -1 XP if they are Knocked Out one or more times.

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