by saxguy007
So I already invested in a game system with positional tactics and figurines with certain special powers (based on what you decide to come to the party with), using a square-based movement and ranged targeting system.What tactical/decisional elements does Descent offer that would make it stand out from heroclix variants? (especially if Descent for me would be one adventurer plus me as the likely overlord). Is Descent a richer game at the expense of not having the the massive flexibility of clix teams?
This may seem like a a silly question, but $80 (or close to it) would be riding on the answer.
Thanks for any advice!