by plolock
Mind you, I only everything there is to own related to the game, down the new campaign book, extra dice, coop adventures, all lieutnants, mosnter packs, expansions and more.When I first bought the game, it was my first real board game.
I was super excited owning a new and cool board game dungeon crawler.
We played a campaign (base game only, but with the heroes and monsters from the conversion kit), and it took like 30 hours or something all sessions combined. The ending of the campaign was pretty dull with the heroes simply super slaying the boss.
We played a few rules wrong all the way through - most importantly not gaining back the stamina until the end of the round when resting - heroes was way too powerful in other words. And also, many of the quests in the base game are poorly balanced or simply bugged.
It all boils down to two things I'd like to get more in terms with in order to play a new long campaign:
1. The game totally feels like a tactical positioning game, with big monsters simply delayed and/or blocking heroes, rather than epic fighting going on. Bottlenecking in hallways are SOOO common. Maybe just an issue with the base campaign, I don't know..
2. When I win as the Overlord, the heroes-players get really let down. I enjoy Mansions of Madness more where it doesnt really matter if I win or not as the bad guy, as I can simply focus on the players having a good time instead, a role I accept and appreciate! (I'm the guy who owns all the games, and we have no real group that gets together frequently (at the moment). I can really make an effort to mess it up for the heroes - and I SHOULD in order to win, but they as players just become frustraded and the fun seems to dissappear.. :/
Any words of wisdom that can make me feel more excited and in terms with the game that I will keep buying all the expansions and additions for? I love it, but I want it to be a better game too I guess?