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Thread: Descent: Journeys in the Dark (Second Edition):: General:: RtL: Rise of Goblins vs. Kindred Fire variability?

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by chaplin717

So I came into Decent just recently as I much prefer co-op to many versus all. My friend and I have been getting our toes wet with playing and replaying the shorter Goblin campaign as we try out different classes and mechanics before diving in for the longer one.

However, even as we expand our collection, we are noticing that not a lot is changing as we play or replay quests. We have the main box, Wyrm, Nerekhall, a H&M pack, and a few Lts. It seems that quest after quest the game pulls from the main box almost all of the time despite having doubled our monster choices. I even test loaded and reloaded a room and saw that the game kept populating the same 1 of 2 base set monsters for the "free" spawn. After two quests, I have seen it populate only one spawn using monsters outside of the main box.

Is this normal? Are we just unlucky? Is the Goblin campaign just a lot less variable than the longer one? It is feeling like RtL (or maybe just the Goblin campaign) really only likes the main box.

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