by eleion
My gaming group recently started playing the Shadow Rune campaign and so far we've found it a bit rough and unsteady. The intro took them almost 2 to 3 times longer than any previous group I've played with, I didn't read the errata for Castle Daerion (so- poor, poor Sir Palomon...), and while they did just beat Cardinal's Plight, it was a significant slog and lasted longer than was interesting. They're enjoying the game, but getting a bit fed up with the scenarios we're playing. I just discovered the existence of Heirs of Blood, and the internet seems to agree that it's significantly better than Shadow Rune, so I'm wondering if it would be better to just scrap this campaign and start over with Heirs of Blood. That being said, my group is a bit hesitant to give up on all the hard-earned items and experience they've hoarded, so I thought I would ask you lovely people of BGG (who are significantly more Descent-knowledgeable than I) if there would be significant balance issues if my heroes were to just start Heirs of Blood with all their same items and xp. Would the heroes end up too powerful? Would the starting scenarios be too easy? If that idea doesn't work, any other suggestions to keep my players interested in Descent?Thanks!