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Thread: Descent: Journeys in the Dark (Second Edition):: General:: running first campaign, minor tweaks for comfort, please advise

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by Templar1118

Hello all,

Our small group will be starting our first campaign next weekend. We want to start with 4 players (1 overlord) and be able to continue with 3 if necessary or 5 when a player brings their spouse. We feel that having 4 heroes always part of the quest would be best for the team/balance. Sometimes 2 players will play 2 heroes each and other sessions 4 players will play 4 heroes.

As I am hosting, and playing overlord, and I REALLY enjoyed that in D1e, I feel like it's my responsibility to make sure sessions are fun for regular and semi-regular heroes. The tweak I'd like to implement to campaign progression is, one hero skill purchased with XP can be refunded/exchanged after a completed quest. This is to allow a player to adjust a hero that may have been upgrade by another player in a previous session. Additionally, it would function as a way to change a classes' role slightly based on new item acquisitions.

Is that going to hinder me too much as OL? Also, does anyone have suggestions on not allowing items to be sold from heroes that are not that player's primary hero? My intentions are to lay out the expectations at the start so that there is less confusion and no hurt feelings later.

Thank you!


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