by borsook
I just finished the Shadows of the Nerekhall - it's not that I think the story is bad per say, the quests were fun, the amount of choice and replayability is great... but due to it the story is very disjointed, you learn things and then play quests which assume you don't know them and because they do not know which quests you played there is little consequence and plot development...So I thought that it would be great to get a completely linear campaign, this would allow FFG to develop better storyline and have some interesting plot twists, betrayals etc. Sure, the replayability would be much lower, but it would not matter much considering the number of campaigns.