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Thread: Descent: Journeys in the Dark (Second Edition):: General:: House rule that sucker

by NerdyCat

Attention my fellow nerds. Why does everyone get so hung up on the exact wording of rules? If you and the group don't like it, dump it. I miss the early eighties where companies like Jedko used to always put in a 'spirit of the game' section in all of their rules, encouraging you to tweek things you don't like or find confusing. My friends and I are always looking to make our games fun not a biochem exam.Sure agreeing to changes sometimes leads to broken bottle fights but an ambulance is only a phone call away. We changed the LOS rule for descent before our first game as well as that cutting blocked corners nonsense. It's not like a Fantasy Flight swat team is going to bust through the door, that only happens if you house rule things in a Games Workshop game.

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