by SpoDaddy
I'm a big fan of Descent 2e. It fixes all of the issues that have kept Descent off my table for years (play length, fiddliness, and unintended play tactics that work but aren't fun). In the process, however, it's essentially lost the elements that I think constitute a dungeon crawl (exploring and finding magic items/loot). I enjoy 2e as a great tactical skirmish game with character progression, but I really miss the dungeon crawling at the same time.Has there been any word on future expansions reintroducing these elements to the game? Care to chime in Christian?