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Thread: Descent: Journeys in the Dark (Second Edition):: General:: So how would it be for casual players?

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by grumbletweezer

This new version seems to have a lot of things about it that makes it good for the groups I play with - quick learning curve, short playing time etc. BUT, on reading other comments I'm beginning to wonder if it might be a problem that the game seems to be designed very much for campaign type play to get the most out of it.

I play with various group and we rotate games rapidly. While I think the theme would go down really well we might play maybe once a month and with different players. This works well with Heroquest - peeps keep their characters and I might tweak the number of monsters in a quest to take account of who is there and with other games like LNOE or Runewars for instance it's just not an issue. It was for this reason I didn't go for Risk Legacy.

So - how replayable is Descent 2 with the lower level quests?
Are a lot of quests simply unplayable without experienced characters?

TIA

Grumbs


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