Quantcast
Channel: Descent: Journeys in the Dark (Second Edition) | General | BoardGameGeek
Viewing all articles
Browse latest Browse all 3507

Thread: Descent: Journeys in the Dark (Second Edition):: General:: Overlord struggling vs 4 heroes

$
0
0

by blunder1983

Just been playing a taster of the first act. Castle Darien was very close the heroes winning with 1 health on the knight. Thanks to meeting a traveller on the way to the castle they had 325g to spend and death on a wing was a joke.

First turn, magic wand rune master blast insta killed 3 barghests dwarf knight move, oath of honour killed last one, advance killed a spider and then special once per game killed spider. Overlord has a go respawning one monster (+ remaining 3) the boulders I place are insta removed by the dwarf. Unsurprisingly they get all search tokens and get off the map. (the overlords goal is essentially impossible as the dwarf removes at least one boulder a turn. Second bit, elementals instantly killed ettins get one guard down and then they run in and gib the boss.

I appreciate vs 2 the overlord has an advantage, but by the third mission the knight has a potential 5 attacks (2 + once per game + advance + guard attack on the overlords go) and the runemaster auto dmgs one dmg (mana weave plus mana weave and blasts at normally 5-7 dmg using his surge ability.

Seems that first turn = all first group dead second turn = all second group dead and then it's bubbye lieutenant.

Oh and whilst the knight got his extra attack and move every time he gets a kill I got a +2 shields to a roll once in 15 cards.... Woooooo!

Viewing all articles
Browse latest Browse all 3507

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>