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Thread: Descent: Journeys in the Dark (Second Edition):: General:: Custom Mage Class: Pyromancer

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by BJZSN

Was experimenting with making a new mage class lately and I'm looking for a critique on it. Things that are bothering me but might be nothing are that the ability to make a lava terrain might break some quests and health boosts on a mage class might be out of place. If anyone wants to chime in on it feel free.

Pyromancer Class

Starting Weapon: Pyromancy Flame
- 1 Red Die & 1 Blue Die
- Surge: Burn

Starting Skill: Reignite 1 Stamina
- Exhaust this card when an enemy figure discards a Burning condition and test knowledge. On a success the enemy figure gains the Burning condition.

1XP Skill: Extinguish
- Exhaust this card and test knowledge. On a success remove the Burning condition from you or an adjacent figure.

1XP Skill: Charred Armor 2 Stamina
- Exhaust this card when you or another hero attacks a target enemy figure within 3 spaces of you. This attack gains Pierce 2.

1XP Skill: Set Ablaze 1 Stamina
- Exhaust this card during your turn and place a Burn token on an empty adjacent space. When a figure enters a space containing a Burn token it takes 1 damage, gains the Burn condition and the token is discarded. Only 2 Burn tokens can be on the map at any given moment. You may remove any number of Burn tokens from the map at any time during your turn.

2XP Skill: Streaming Flame 2 Stamina
- Action> Perform an attack with a magic weapon. This attack targets one enemy figure in your line of sight and affects a second enemy figure of your choice adjacent to it. You do not need line of sight on the second enemy figure.

2XP Skill: Singed Flesh
- You gain +3 Health. You gain 1 shield whenever a burned enemy figure performs an attack that affects you.

2XP Skill: Molten Absorption 2 Stamina
- You are no longer affected by Lava terrain. When you end your turn on a Lava space recover 1 Stamina. These effects apply even when this card is exhausted. Action> Exhaust this card and place one of your hero tokens on an empty adjacent space; this is a lava token. This space is considered Lava terrain. You may only have one Lava token on the map at any given moment. You may remove a lava token from the map at any time during your turn.

3XP Skill: Lasting Burn
- You gain 1 Knowledge. Whenever an enemy figure takes damage from burning they take 2 damage instead. Enemy figures adjacent to the burning figure still take 1 damage.

3XP Skill: Fire Nova 3 Stamina
- Action> Exhaust this card and perform an attack with a magic weapon that affects all figures adjacent to you. You may choose to suffer up to 3 damage; for each damage suffered this attack gains 1 damage. All affected figures gain the Burn condition regardless of damage inflicted. If the attack is a miss figures do not gain the Burn condition.

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