So after having bad die rolls during Masquerade Ball (failed door check, lieutenant did not fail a single one) and Castle Darion (our friendly knight failed 4/5 willpower checks), things are looking bleak for our heroes in terms of winning.
The big kick in the pants is we won the first encounters for both, but lost in the second encounters.
Luckily we ended Castle Darion with 300 gold, allowing us to get Mage Staff for our Necro, a good Axe and Leather Armor for our Knight (giving her iron shield to our Spiritspeaker and a heavy cloak to the Disciple/Cleric). We hope the next big battle we choose will go better.
So the question is, how hard does it get for the heroes if they lose
the rest of act 1? Are things recoverable if they get good equipment? What about the skill choices?
I'm saving my 2 XP as the disciple to get Radiant Light, even though Time of Need is excellent too.
The big kick in the pants is we won the first encounters for both, but lost in the second encounters.
Luckily we ended Castle Darion with 300 gold, allowing us to get Mage Staff for our Necro, a good Axe and Leather Armor for our Knight (giving her iron shield to our Spiritspeaker and a heavy cloak to the Disciple/Cleric). We hope the next big battle we choose will go better.
So the question is, how hard does it get for the heroes if they lose
the rest of act 1? Are things recoverable if they get good equipment? What about the skill choices?
I'm saving my 2 XP as the disciple to get Radiant Light, even though Time of Need is excellent too.